![]() ![]() Now that the interface returning messages has been implemented in Android, all we have to do is call it. Message.MyMessage message = new Message.MyMessage() The Android implementation of the iMessage interface creates an instance of MyMessage and calls the appropriate methods on it: NET Assembly, create an instance of the imported class. To access the variables/methods of the imported. In order to test the library, I created an interface returning hello and goodbye messages and implemented the interface on Android and iOS (for now, iOS simply returns default values). To view the members of the imported project, double-click on the project name. NET Assembly should now appear under references. Find the DLL file generated in Step 2, click OK, and build. To do this, go to references -> Edit References ->. Use the name message so you’ll be able to access the contents of the package in Xamarin.Forms using the syntax message.Droid. Now create a new package (right-click on Java, New -> Package -> in src/main). Next, create a new module (File -> New -> New Module -> Android Library). In this example, mine is called MyApplication. Start by creating a new Android Studio project. I used the imported functionality to implement the Android version of a message interface.īelow is an example of exporting a Java class that stores hello and goodbye messages to a DLL that can then be used by a Xamarin.Forms project. Importing this DLL file and then use the functionality the library provides. ![]() The DLL can be used by any Xamarin.Forms project. ![]() Creating a Xamarin.Forms binding project that creates a bindings library (generated as a DLL) for the.AAR file contains bundled Java classes, methods, and perhaps Android shared resources. There are three main steps involved in the process: In this post, I will go through the steps I used to import the functionality from Android into a Xamarin.Forms project. However, in order to also incorporate the platform-specific SDK methods, we had to export Java code (for Android) and Swift code (for iOS) as libraries and then import those libraries into a Xamarin.Forms project. My team wanted to use Xamarin.Forms to create an application for the device so that the core logic of the app could be stored in one place. The device on our current project has two unique software development kits (one for Android and one for iOS). ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |